

- #Metal gear rising revengeance crash on start how to
- #Metal gear rising revengeance crash on start install
- #Metal gear rising revengeance crash on start drivers
- #Metal gear rising revengeance crash on start update
- #Metal gear rising revengeance crash on start pro
Maybe you have to install some dlls of dx9 with winetriks. Both should be cover by dxvk and dx9 should work well with wine. Also the game it appears to run on dx9 on the default game configuration. I don't know if you have to do anything special on upgrades. Since you are using arch you should have the latest nvidia drivers. DXVK/Vulkan seem to be a common denominator. I tried dgVoodoo2 as you suggested, quite a few different settings combinations, but nothing worked.Įdit: Oblivion works with the builtin d3d9, but not with the DXVK version. Time4Tea: Yes, I am using the NVidia drivers. It might also be useful to try a different game that uses DX11 (I have Divinity: Original Sin, which uses DX11, but I've been using Linux native).Įdit: Oblivion works with the builtin d3d9, but not with the DXVK version. If that doesn't work, I may try your suggestion of a different version of Wine, to see if it helps.
#Metal gear rising revengeance crash on start update
I will look into it and see if I can update my NVidia drivers. So, perhaps there is something wrong with my Vulkan drivers. There is an error: 'failed to create swap chain', which is probably the problem. Wine: Unhandled page fault on read access to 021C2E80 at address F7DB711A (thread 0134), starting debugger. Warn: winevulkan detected, disabling exclusive fullscreen support Info: DXVK: Read 18 valid state cache entries Info: vertexAttributeInstanceRateZeroDivisor : 1 Info: vertexAttributeInstanceRateDivisor : 1 Info: VK_EXT_shader_demote_to_helper_invocation When I try to run it through DXVK, I get a bunch of messages like the following: So, I went back to DXVK and installed that again on my new prefix (as it looks like that provides a replacement for DX11 via Vulkan). I haven't tried any Windows games that use DX11 yet. When I try to run the game, I get a bunch of messages related to d3d11. I believe those both use DX9 however, it looks like the GOG ddraw.dll is trying to route the rendering via DX11 and it looks like dgVoodoo is as well. I am wondering if something is wrong with the DX11 on my Wine, as that might explain why Oblivion and KOTOR both work, but this doesn't. I tried dgVoodoo2 as you suggested, quite a few different settings combinations, but nothing worked.
#Metal gear rising revengeance crash on start drivers
Somebody112: I suppose that you are using the nvidia drivers and not mesa. If it doesn't work maybe trying with wine-staging or try compile a custom version of wine. Download the zip file, move the existing ddraw,dll form the game folder, copy the files you get from the folder MS/x86 and from de zip root nf and dgVoodooCpl.exe. It requires the ddraw overwrite in order to work since it contains one. I suppose that you are using the nvidia drivers and not mesa. I will keep trying different things and I'll post again if I figure anything out. I have posted on the WineHQ forum as well, to see if anyone there has any suggestions. None of the games I tried seem to run well with DXVK. In fact, it seems to have screwed up my prefix for the other games I have on there, so I had to make a new one. I tried installing DXVK in my Wine prefix, but if anything it made things worse. I am using a variant of Arch Linux on a very typical Dell desktop PC with an NVidia GTX 1050 GPU. For example, KOTOR and Oblivion recently. Other Windows games seem to run in Wine just fine for me.
#Metal gear rising revengeance crash on start pro
Tony Hawk Pro Skater 2 (original) - Skateboarding perfection where it was still kinda goofy but not totally off the rails goofy.Time4Tea: Yes, it is very bizarre that I seem to be the only one who is having problems running MGS 1. Waverace 64 - Still somehow the most fun jetski game and had some of the best feeling waves. Bring some danger and dynamic options to the fighting game scene and not make everything 58 hit corner carry combos off of crouching medium kicks Mixing attacks in with perfect combos always kept it interestingīushido Blade - Wish more games had lethal strikes that end the match in 1-2 swings.
#Metal gear rising revengeance crash on start how to
Monster Hunter series - Learning how to dodge and position with the weighty but powerful attacks of slower weapons, so good when you dunk on a monster and it knocks them down.īust-A-Groove - Best vs. Stunts and drifting felt nice and not mandatory autism mode like Mario Kart Sonic & All Stars Racing: Transformed - best arcade racing game ever, the multiple paths and dynamic courses that change each lap is still something that I wish more games copied. Nioh 1/2 - Super satisfying once you git gud and can manipulate the ki pulse, then finish it off with a badass sheathing animation.

Rayman Legends/Origins - Especially the music levels when you perfected themīoth Ori games - Especially the escape sequences
